Get Goebbels eventually to max out fascism if you went attache, the stability will be worth it and Spain will end at some point. It can backfire if Ethiopia has to be annexed and doing it later pushes you above 5% (or above 10% if you're waiting until Japan vs China starts). before the Spanish civil war starts you should have deployed the 37 tank divisions queuing up, as well as 15 more you added after. Later, lots of factories. It can also be found in my discord server: https://discord.gg/s2A6aMn 1 Reply More posts you may like r/hoi4 Join 12 days ago Challenge: Win a game of HOI4 using ChatGPT to design your divisions. Then you're looking to do the refinery focus when you're ahead of time on rubber tech and researching the next one (ideally 300% bonus is used on 1943 rubber tech), you want the 100% infrastructure in Germany in late 37-early 38 so you can build refineries in 100% infra zones. set them all to battlefield support, and watch as you gain dozens of ace's do this until you reach 100% war support then combine them into two airwings of 100 to use to grind air xp. Ill be updating the description with chapter marks for the video so you can jump to. In general, you're playing against humans. Those troops will destroy the allies. If you're feeling not ready, you can delay Danzig and take some of the naval foci. Gameplay Basics 569 Guides Walkthroughs 553 Guides Achievements 427 Guides Secrets 394 Guides Multiplayer 352 Guides Story Or Lore 327 Guides Modding Or Configuration 302 Guides Game Modes 277 Guides Workshop 259 Guides Maps Or Levels 254 Guides Characters 246 Guides Weapons 240 Guides Classes 229 Guides Co-op 223 Guides Crafting 204 Guides Loot Me and my friends have been playing multiplayer as Axis vs Allies, but it seems to me like it's nearly impossible to win as Germany, and I think I am doing something wrong. The trick for getting 5 divisions in Spain is pretty handy. License those and research as well. Always get operational integrity if your going to control your factions fighters. You also get a cruiser research bonus, trade Interdiction left side makes surface raiding pretty OP. A place to share content, ask questions and/or talk about the grand strategy game Hearts of Iron IV by Paradox Development Studio. Ultimately, when it comes to military production in general, you want to assign all your factories like so: 10 on guns 4 on support equipment 3 on artillery, as for this strategy we want need them that much 7 on light tanks 2 on motorized 1 on fighters Only do trade backs with Italy as your economy matters more than the others. If you believe your item has been removed by mistake, please contact, This item is incompatible with Hearts of Iron IV. Some are obvious (encircle people, attack with tanks) so I'll try to avoid saying stuff you probably know. You want to coordinate with the other Axis/CoPr members to keep world tension below the key benchmarks that unlock parts of the Allies' focus trees (5%, 10%, and 20% being the most relevant). Please note, this guide is not for the German Empire ofHearts of Iron IV that is for another guide. New comments cannot be posted and votes cannot be cast. you should now have 82 divisions. National Focus: in broad strokes, you want 4 year plan to be your 4th focus and you want construction 2 and concentrated 2 to be actively researching before 4 year plan finishes. As well as proper division templates and other useful things to know when going into HOI4 multiplayer. This HOI4 Germany Strategy Guide is on the record as noting that trading with the Soviet Union should be your last resort if you're low on resources. There are three different types of military forces present in the game. But do not research the 1938 computing yet. Press question mark to learn the rest of the keyboard shortcuts. Even though fighter 1s trade really badly with fighter 2s, more planes trade well against few planes. Are you scared of Allies or Commies more in this specific game? Autarky -> Civs -> More Civs -> Research Slot. ._1QwShihKKlyRXyQSlqYaWW{height:16px;width:16px;vertical-align:bottom}._2X6EB3ZhEeXCh1eIVA64XM{margin-left:3px}._1jNPl3YUk6zbpLWdjaJT1r{font-size:12px;font-weight:500;line-height:16px;border-radius:2px;display:inline-block;margin-right:5px;overflow:hidden;text-overflow:ellipsis;vertical-align:text-bottom;white-space:pre;word-break:normal;padding:0 4px}._1jNPl3YUk6zbpLWdjaJT1r._39BEcWjOlYi1QGcJil6-yl{padding:0}._2hSecp_zkPm_s5ddV2htoj{font-size:12px;font-weight:500;line-height:16px;border-radius:2px;display:inline-block;margin-right:5px;overflow:hidden;text-overflow:ellipsis;vertical-align:text-bottom;white-space:pre;word-break:normal;margin-left:0;padding:0 4px}._2hSecp_zkPm_s5ddV2htoj._39BEcWjOlYi1QGcJil6-yl{padding:0}._1wzhGvvafQFOWAyA157okr{font-size:12px;font-weight:500;line-height:16px;border-radius:2px;margin-right:5px;overflow:hidden;text-overflow:ellipsis;vertical-align:text-bottom;white-space:pre;word-break:normal;box-sizing:border-box;line-height:14px;padding:0 4px}._3BPVpMSn5b1vb1yTQuqCRH,._1wzhGvvafQFOWAyA157okr{display:inline-block;height:16px}._3BPVpMSn5b1vb1yTQuqCRH{background-color:var(--newRedditTheme-body);border-radius:50%;margin-left:5px;text-align:center;width:16px}._2cvySYWkqJfynvXFOpNc5L{height:10px;width:10px}.aJrgrewN9C8x1Fusdx4hh{padding:2px 8px}._1wj6zoMi6hRP5YhJ8nXWXE{font-size:14px;padding:7px 12px}._2VqfzH0dZ9dIl3XWNxs42y{border-radius:20px}._2VqfzH0dZ9dIl3XWNxs42y:hover{opacity:.85}._2VqfzH0dZ9dIl3XWNxs42y:active{transform:scale(.95)} This will ensure that the German Reich inHearts of Iron IV willhave a sufficient amount of aircraft and ships in your arsenal. I'd recommend free trade after industry company. You want to generally have more factories on planes than the UK until you get your tanks and mechanized. you should now have 82 divisions. while Tacs and Cas can be useful remember your opponent can counter them by spending 10 army xp to add support anti air. ._2a172ppKObqWfRHr8eWBKV{-ms-flex-negative:0;flex-shrink:0;margin-right:8px}._39-woRduNuowN7G4JTW4I8{margin-top:12px}._136QdRzXkGKNtSQ-h1fUru{display:-ms-flexbox;display:flex;margin:8px 0;width:100%}.r51dfG6q3N-4exmkjHQg_{font-size:10px;font-weight:700;letter-spacing:.5px;line-height:12px;text-transform:uppercase;-ms-flex-pack:justify;justify-content:space-between;-ms-flex-align:center;align-items:center}.r51dfG6q3N-4exmkjHQg_,._2BnLYNBALzjH6p_ollJ-RF{display:-ms-flexbox;display:flex}._2BnLYNBALzjH6p_ollJ-RF{margin-left:auto}._1-25VxiIsZFVU88qFh-T8p{padding:0}._2nxyf8XcTi2UZsUInEAcPs._2nxyf8XcTi2UZsUInEAcPs{color:var(--newCommunityTheme-widgetColors-sidebarWidgetTextColor)} Make sure to make the Aussies proud with your extreme amounts of after you get sick encirclements aganist the Axis for your epic HOI4 montage. Are you prepared to faithfully serve the Vaterland and restore Germany back to it's former glory? Hearts Of Iron IV: By Blood Alone Review: Planes and More! Please see the. ._3oeM4kc-2-4z-A0RTQLg0I{display:-ms-flexbox;display:flex;-ms-flex-pack:justify;justify-content:space-between} I've been following this guide: https://steamcommunity.com/sharedfiles/filedetails/?id=1558681427, but it's probably outdated and doesn't really work. This applies to computing as well. This is a great guide, and extremely helpful. This item will only be visible in searches to you, your friends, and admins. It's ok to have a deficit before WWII, Poland/Denmark/Low Countries/Austria/Czech will give you guns when they capitulate. Why you should build mainly fighters instead of other planes: As Germany you have to ensure you'll have air supremacy in the early war. Rhineland (justify on the Netherlands after this is complete), Electronic Mechanical Engineering (do this part of the tree as you go on, as you get research deduction bonuses), Industry (dispersed industry and construction before anything else), Land Doctrine (mobile warfare blitzkrieg side), Air Doctrine (battlefield support as it improves abilities of fighters and CAS), Tanks (medium tanks as soon as possible, bonuses come from research treaty with the Soviet Union), Division equipment (recon company and support artillery important for division templates). However, this HOI4 guide can help you set for a great Ethiopia run. This does cover the gaps that I needed. Germany's Military Units Managing your military properly is obviously crucial in a game like Hearts of Iron 4. .s5ap8yh1b4ZfwxvHizW3f{color:var(--newCommunityTheme-metaText);padding-top:5px}.s5ap8yh1b4ZfwxvHizW3f._19JhaP1slDQqu2XgT3vVS0{color:#ea0027} This item will only be visible to you, admins, and anyone marked as a creator. By following these rules below, the chances of securing the fruits of war will dramatically increase and your journey towards global domination will be one step closer. How much industry should I allocate for my infantry divisions? Urban The combat width in the urban is 96 with 32 additional. In regards to your air force, you need to focus more so on fighters, close air support and naval bombers (try and have the very minimum 1500 of each). Later, I'd say keep one factory for logistics companies and convert the tanks to mech. Enough is a very vague term but it's going to depend heavily on your template design. D-Day shouldn't be too hard to defend, especially with your tanks. With mediums you can switch to mils a few months earlier. imgur 130 9 r/hoi4 Join After that make sure to research land doctrine when you have a bonus for it (only acceptable doctrines are Mobile Warfare Right/Right, or Superior Firepower Right/Left). I'm generally only going to put 1 or 2 factories on artillery just for supports across the infantry. Admittedly, even with the new focus tree, you're going to struggle to compete with Germany's army and Britain's navy, but the new focus tree makes the Netherlands an interesting country to play nonetheless. Even though fighter 1s trade really badly with fighter 2s, more planes trade well against few planes. make sure to have good communication with them, and try not to be overly aggressive or rude to them. About Us; Staff; Camps; Scuba. One last point is if you have no AC you'll have to research air doctrine when possible. Aligning Romania and Hungary can be bypassed if they join the Axis and puppeting them gives more factories overall, but you need to convince players to be puppeted. Note that the DLC tab is currently . split your 120 divisions into an army group of 5 generals, and place 1 on the French border, and the rest on Poland. For research start off with researching heavy 2's (make sure after treaty with USSR to stop researching these then reapply so the bonus takes effect), as well as computing tech including radios. Then infantry and armor leaders and division attack. Create an account to follow your favorite communities and start taking part in conversations. GTFO with your big bob superheavy tank memes, you suck and you are the reason why nobody wants to play UK. Despite this order of national focuses seeming long-winded, it gives you plenty of time to build up your industry before you go to war with the Allies. Construction gives you more factories but you'll have to import more resources to get the same output, especially tungsten. If your faction does not have someone rush fighter 2's you'll have to research them later. France players will rarely ever help the Benelux, so it should be fairly easy to cap them. ._3bX7W3J0lU78fp7cayvNxx{max-width:208px;text-align:center} You're looking to get free trade, war economy, and Hjalmar Schadt early on so your civ/refinery construction is humming along. Also be sure to have one dockyard on convoys. (Complete Guide to Garrisons) 9. @keyframes _1tIZttmhLdrIGrB-6VvZcT{0%{opacity:0}to{opacity:1}}._3uK2I0hi3JFTKnMUFHD2Pd,.HQ2VJViRjokXpRbJzPvvc{--infoTextTooltip-overflow-left:0px;font-size:12px;font-weight:500;line-height:16px;padding:3px 9px;position:absolute;border-radius:4px;margin-top:-6px;background:#000;color:#fff;animation:_1tIZttmhLdrIGrB-6VvZcT .5s step-end;z-index:100;white-space:pre-wrap}._3uK2I0hi3JFTKnMUFHD2Pd:after,.HQ2VJViRjokXpRbJzPvvc:after{content:"";position:absolute;top:100%;left:calc(50% - 4px - var(--infoTextTooltip-overflow-left));width:0;height:0;border-top:3px solid #000;border-left:4px solid transparent;border-right:4px solid transparent}._3uK2I0hi3JFTKnMUFHD2Pd{margin-top:6px}._3uK2I0hi3JFTKnMUFHD2Pd:after{border-bottom:3px solid #000;border-top:none;bottom:100%;top:auto} The link to join our discord is https://discord.gg/fVMYw7Z Tanks and TDs- early, 0 factories. Instead make 20 width pure infantry with AA as meat shields. Anti-ideology raids also give you some extra stability, especially if you skipped Goebbels. MOBA (Multiplayer Online Battle Arena) Contact; Strategy. Infantry weapons designer is fine but usually you're gearing up for war at this point. As with our Soviet Union guide, I will provide some general rules that you should follow even if you decide not to adopt my military tactics. The efficient multiples are 32 and 16, so the 32-width or 16-width divisions can stack up to maximum without suffering the terrain plenty. You're aiming for roughly a 40-50k deficit when WWII begins. For your tanks your priorities are to max upgrade their gun, and have reliability at 3. if your going to upgrade further upgrade engine. Australia is a good nation for new players, but in the hands of a good player (or just by following this guide) can be the most frustrating thing the axis has to deal with. I do actually mention using it, it's for the Spanish civil war volunteers, if you have no AC you'll have to research air doctrine when possible, What is AC? Are light tanks even worth it to build, or should I immediately go for the tank treaty and rush mediums? Scuba Certification; Private Scuba Lessons; Scuba Refresher for Certified Divers; Try Scuba Diving; Enriched Air Diver (Nitrox) If you understand all the advice it gives you are in a good position to design your own strategies for MP. use army xp you get from Rhineland and army innovations to add 3 infantry battalions, and make sure they are considered Elite so they get equipment first. next que up 37 panzer divisions, and convert your army to the panzer template. Hearts of Iron 4. by Alex 28/02/2023. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. Rush fighter twos and do whatever literally nobody cares. However, Britain is usually the biggest problem. country of origin labeling requirements hoi4 cancel lend lease. after annexing Austria you want to train filler infantry until you have 122 divisions. In this guide, you will obtain a basic knowledge on the German Reich ofHearts of Iron IV as well as vital tips that should help you to maximise your gameplay experience and crush your enemies. At the start of the game as Germany should I trade for Aluminum and Rubber to produce fighters? If you want to go heavies and straight through the Maginot, make sure they know and will distract the Allies attacking Belgium. @keyframes ibDwUVR1CAykturOgqOS5{0%{transform:rotate(0deg)}to{transform:rotate(1turn)}}._3LwT7hgGcSjmJ7ng7drAuq{--sizePx:0;font-size:4px;position:relative;text-indent:-9999em;border-radius:50%;border:4px solid var(--newCommunityTheme-bodyTextAlpha20);border-left-color:var(--newCommunityTheme-body);transform:translateZ(0);animation:ibDwUVR1CAykturOgqOS5 1.1s linear infinite}._3LwT7hgGcSjmJ7ng7drAuq,._3LwT7hgGcSjmJ7ng7drAuq:after{width:var(--sizePx);height:var(--sizePx)}._3LwT7hgGcSjmJ7ng7drAuq:after{border-radius:50%}._3LwT7hgGcSjmJ7ng7drAuq._2qr28EeyPvBWAsPKl-KuWN{margin:0 auto} The Tribe: Complete "Competitive" Vanilla HOI4 Multiplayer Guide, Most of the guides on steam for HOI4 are completely useless in multiplayer, so, we made our own. All rights reserved. Planes- pure fighters, 16-24 factories on them to start expanding to 50+ later on. Bulgaria is the least important Axis minor in europe, a good nation for new players seeking to learn the game. ._1aTW4bdYQHgSZJe7BF2-XV{display:-ms-grid;display:grid;-ms-grid-columns:auto auto 42px;grid-template-columns:auto auto 42px;column-gap:12px}._3b9utyKN3e_kzVZ5ngPqAu,._21RLQh5PvUhC6vOKoFeHUP{font-size:16px;font-weight:500;line-height:20px}._21RLQh5PvUhC6vOKoFeHUP:before{content:"";margin-right:4px;color:#46d160}._22W-auD0n8kTKDVe0vWuyK,._244EzVTQLL3kMNnB03VmxK{display:inline-block;word-break:break-word}._22W-auD0n8kTKDVe0vWuyK{font-weight:500}._22W-auD0n8kTKDVe0vWuyK,._244EzVTQLL3kMNnB03VmxK{font-size:12px;line-height:16px}._244EzVTQLL3kMNnB03VmxK{font-weight:400;color:var(--newCommunityTheme-metaText)}._2xkErp6B3LSS13jtzdNJzO{-ms-flex-align:center;align-items:center;display:-ms-flexbox;display:flex;margin-top:13px;margin-bottom:2px}._2xkErp6B3LSS13jtzdNJzO ._22W-auD0n8kTKDVe0vWuyK{font-size:12px;font-weight:400;line-height:16px;margin-right:4px;margin-left:4px;color:var(--newCommunityTheme-actionIcon)}._2xkErp6B3LSS13jtzdNJzO .je4sRPuSI6UPjZt_xGz8y{border-radius:4px;box-sizing:border-box;height:21px;width:21px}._2xkErp6B3LSS13jtzdNJzO .je4sRPuSI6UPjZt_xGz8y:nth-child(2),._2xkErp6B3LSS13jtzdNJzO .je4sRPuSI6UPjZt_xGz8y:nth-child(3){margin-left:-9px} You can research am tracks to help break the Stalin line but they are not necessary. 2. South Africa is an important nation in the allies that is relatively easy to play. The PP comes later so you'd have to research juggle to get constr/conc 2 started before 4YP finishes, even with free trade. https://steamcommunity.com/sharedfiles/filedetails/?id=1558681427. Make sure to do REC before MR Pact so that Soviets can't steal Memel. I prefer not to establish Vichy France as it is quite easy to defend the French coast. Schadt will leave after Sudetenland so replace him with Funk for military construction. Mar 5, 2018 127 0. If there are no plane tech limits, encourage Hungary/Bulgaria to rush fighter 3s. With the 9% increase in research speed, you can get constr/conc 2 started without research juggling and the overall construction and factory output buffs are great. If they are banned just spam cheap ships like mentioned before and use them on strike force for naval supremacy. 10. Filler Infantry: 10 infantry, support engineer company. Check out my other nation guides. Press J to jump to the feed. This is THE premier and most comprehensive HoI4 multiplayer guide that will ever exist. Instead try and secure air superiority over the British and use close air support and naval bombers to destroy British ships.