WeaponBaseDamage Ships which have already been sunk before the battle will not count towards this. ( + SlotEfficiency FinalDamage 100 MapSurveyValue ( How do you unlock Azur Lane in Clear mode? l SlotEfficiency However, the XP is quite low for a high-level 1:1 fleet, and the map lacks Sirens. ( Rerun characters and skins Close. [ ] 7177 , | , Bj | [Vietsub + Lyric] 24Kgoldn Mood (Remix) | Music Tik Tok , | ! We apologise for any inconvenience you may experience using this page. {\displaystyle {\begin{aligned}{\text{FinalDamage}}&=\left[{\text{LoadDamage}}\times {\text{SlotEfficiency}}\times {\frac {100+{\text{AirPower}}\times {\color {Red}0.8}\times (1+{\text{StatBonus}})}{100}}+{\text{random}}(\{0,1,2\})\right]\\&\times {\text{ArmorModifier}}\times {\text{LevelAdvantageDamageBonus}}\times (1+{\text{AmmoBuff}}+{\text{DamageBonus}})\times (1+{\text{ACVBonus}})\\&\times (1-{\text{EnemyAirDamageResistance}})\times (1+{\text{EnemyDebuff}})\\&\times \left(1+{\text{CriticalBit}}\times (0.5+{\text{CriticalModifier}})\right)\end{aligned}}}, End of Screen Damage 3 2 i ) Some shells/skills that inflict this debuff do so strictly on enemies with Heavy Armor, which includes Battleships and Battlecruisers. Obscured/Hidden, Abyssal and Siren Strongholds do not progress Exploration. And Today, In this post, we have covered everything about the game you need to know: Azur Lane guide and Azur Lane tips, cheats & strategy to . = The formula for this is as follows: 126 , 19 Bj | Bj , , | ? EnemyAirDamageResistance AmmoBuff i ) = Larger normal fleets give extra XP. . 3 TWITCH: https://www.twitch.tv/gerdoMERCH: http://gerdo.myspreadshop.comTWITTER: https://twitter.com/gerdoALDISCORD: https://discordapp.com/invite/7auwc6dDOWN.
azur lane high efficiency combat logistics plan how to use [ ( 6-1: This is the first stage that drops purple equipment plates, which are important for newer players. 1 Though it has no effect appearance-wise, each formation applies different buffs to certain stats. They consume 10 oxygen per second underwater. OwnShipMaxHP 100 + Cookie information is stored in your browser and performs functions such as recognising you when you return to our website and helping our team to understand which sections of the website you find most interesting and useful. WeaponCoefficient + Two ships are guaranteed to get 1.5 - 2 times bonus experience due to being the flagship or MVP of the battle. ! 0.5 Menu. , AA . AlliedShipLevel YouTube azur lane high efficiency combat logistics plan . ( FloodDamage #AzurLane, HQ will also be giving out 60 High-Efficiency Combat Logistics Plans and 3 Quality Tuning Samples of each type as compensation. A few shipgirls have a skill that gives a bonus to XP for certain types of ships. However, only a total of 300 PR1 blueprints can be obtained from the Catch-Up system. = CriticalBit ACVBonus TotalAlliedAA { 1 1 A 2:2 fleet of 48 oil cost can achieve 143 XP per oil. A fire started from a same or higher level gun will only have its duration refreshed. This bond is called affection, and it's directly impacted by a shipgirl's affinity towards you. 1 Note: the weapon reload time displayed in-game is dependent on the ship in question. 1 100 Should this Recon Value be met or exceeded, all Ambush Fleets and Air Raids are completely disabled. Firepower = It is recommended that players make their best efforts to achieve S Ranks when farming for boss node drop-only ships, such as: If it is no longer possible to achieve an S-Rank (by losing a ship or exceeding the time limit), it's possible to reset an encounter by pressing the Pause button in the top-right corner of the screen and choosing "Give Up." ) Rank is determined by whether the player's fleet won or lost, as well as how many victory conditions were fulfilled. 0.5 ( LevelAdvantageDamageReduction ( azur lane high efficiency combat logistics plan how to use Use all the top 3 foods; using all 3 at once means a combined +15% boost overall. . The damage per instance of Anti-Air fire is affected by the AA stat of your ships. The last two objectives for each zone will be hidden until either they or the first three objectives are completed. A fire started from a lower level gun will be replaced by a fire started from a higher level gun. 133 XP per oil for a 3:3 fleet of 72 oil cost. azur lane high efficiency combat logistics plan . Free ! X + . 2988 , 248 : "lg - - DIY ( EE EF ) "? shooting in south central los angeles today. ) . AverageFleetSpeed ) 2251 , 227 . ( 2 h {\displaystyle 1} = What can you do to improve it?Other Accounts:Discord - https://. Siren Rally Point: Found in Obscured zones. 0.05 The torpedoes are dropped directly below the torpedo bombers 2s after launching the airstrike. 1.3 On Clearing Mode, with only a boss node, it is feasible to use a lightweight fleet to battle the boss and use the other fleet only to fulfill Hard Mode requirements. Its quite an issue for Ironblood fleet, rather. + = + i 1 . You can also assist other people who call for help with Hiryuu 3 times a day, which is a separate limit from your own challenges. 1 128 , | | | 5 15 | English With Friends S5E15 \RossS New Apartment\ , 3 | 3 Q\U0026A L ? 100 DamageBonus ) i ( 100 MaximumThreatLevel {\displaystyle {\begin{aligned}{\text{ACV}}&={\frac {\text{Aviation}}{100}}\times \left({\dfrac {\text{ShipLevel}}{100}}+0.8\right)\\&\times ({\text{Fighters}}\times 10+{\text{DiveBombers}}\times 6+{\text{TorpedoBombers}}\times 5+{\text{Seaplanes}}\times 4)+{\text{Extra}}\end{aligned}}}. AllyACV WeaponBaseDamage ( 2 Critical damage has a base damage modifier of 150%, and any other equipment modifiers add additively to the base modifier. is a
azur lane high efficiency combat logistics plan how to use + + numberof ( : " - ? "? O When you start a normal Story mode stage that has clearing mode enabled there's a button to "select item" to the left of the GO button when you select which fleets to use. {\displaystyle {\begin{aligned}{\text{Accuracy}}=0.1&+{\dfrac {\text{AttackerHit}}{{\text{AttackerHit}}+{\text{DefenderEvasion}}+2}}\\[2ex]&+{\dfrac {{\text{AttackerLuck}}-{\text{DefenderLuck}}+{\text{LevelDifference}}}{1000}}\\[2ex]&+{\text{AccuracyVsShipTypeSkill}}-{\text{EvasionRateSkill}}\end{aligned}}}. ( 8000 EnemyShipLevel There are at least 5 types of enemy nodes that appear in the map. While this is not very good compared to sorties, especially considering that they do not contribute to Lecture Hall XP, they have the advantage of being a low-effort way of putting XP onto weak shipgirlscombined with the Dorm, a shipgirl can go from level 1 to level 70 in less than four days without fighting a single battle. ( Friedrich der Groe, the six-star Iron Blood Battleship, is worth 56 Tech Points from collecting her . Reload Hard Mode has a limited number of entries per day. 12-2: If you have good AA ships, you can go for Chapter 12, which lacks the threat of bombing ships and gives even more XP, e.g. Hidden ships will NOT be directly shot at unless revealed. + ( 4593 , : " - 1 !!"? {\displaystyle {\text{FleetMovement}}(X)=({\text{AverageFleetSpeed}})\times \left(1-{\dfrac {{\text{NumberofShips}}-1}{50}}\right)}, TileMovement #AzurLane #. | 20 / Kbs 2022.02.24. cooldown u = + 2 EnemyShipLevel ( All Carriers, Light Carriers, and Guided-missile Destroyers in Main Fleet mode will have a Detection gauge next to their icon (Other type main fleet ships will also have detection mechanics in Chapter 14 but do not get the hidden buff listed below). High-Efficiency Combat Logistics Plans (HECLP) can be used on cleared stages, and they do not consume additional Data Keys.
azur lane high efficiency combat logistics plan how to use The ordnance are dropped in a specific order and pattern when launching an airstrike. ( Added options for stage run count, stage completion check intervals, stage completion timeout, and high efficiency combat logistics plan usage (2x oil/reward. Leveling ships is one of the core systems of advancement in Azur Lane. . If a C-Rank defeat occurs, the losing fleet will remain engaged with the enemy fleet and the player will have the option to rearrange ships, reselect formation, repair, and try again. StatBonus } The maximum and current threat levels of the stage respectively. The ship gains a "hidden buff," which reduces the "EnemyAirDamageResistance" (listed. ) In those events, movement range will be the following: . AmmoBuff {\displaystyle {\text{EffectiveEnemyACV}}={\text{InitialEnemyACV}}\times {\dfrac {8000}{{\text{TotalAlliedAA}}+8000}}}, Since the effects of airspace control are based on the ratio of your ACV to your enemy's effective ACV, this effect of is equivalent to an increase of your own Air Supremacy by 1% per 80 points of outside of the low-airpower exceptions below: The items are drawn from a fixed pool of items that only reset when Operation Siren resets. [ ( DefenderLuck ) You can lower the enemy's effective Airspace Control by increasing your total AA stat. 1039 , 198 : " - ? Extra This value is based on your fleets' total Evasion and is affected by items that increase this value, notably the SG Radar. T i For unmodified reload time, go to "Storage" and click on the weapon in question without going through the page of any ship girl. 1 + 36 + This means that every time you visit this website you will need to enable or disable cookies again. FinalDamage 100 1 = random {\displaystyle {\text{FinalDamageReduction}}=1-\displaystyle \prod _{i}^{N}(1-{\text{DamageReduction}}_{i})}. L # L # L #Mbcevery1 L Ep.203 , | : [] 29016 , | \U0026 257 , | ? For rate of fire, take the reciprocal of the calculated time interval. If the player calls their fleet to retreat from a. the hit of the shooter (a hidden stat) and, The maximum probability of hitting is 1.0, but accuracy is floored at 0.1.
Azur Lane Upgrade and Leveling Guide | Azur Lane //// 267, | \\ 7 Chanel Bag Steady-Seller Top 7 7861 , | (*Eng) 2022 1? This section does not include the barrage skills, refer to the Barrages section below for barrage skills. azur lane high efficiency combat logistics plan how to usemasa year of service PB Nitom Blog . 3 + FinalDamageReduction 109 4 0 . 0.05 OtherShipRamAttackBonus ) ! ( ( A ship is considered revealed when there is an exclamation point displayed to the side of the gauge, and hidden when there is no exclamation point. 1 ] 100 AAGun Every mission node has a set Recon Value that, when not met, enables Ambush Fleets and Air Raids to appear during your mission. 10 + . +
High efficiency plans are both a blessing and a curse. Torpedo The total stats of the two fleets used is greater than the required total. Click on the second button on the left, boxed in red. ( 2 {\displaystyle {\begin{aligned}{\text{DamagePerTick}}&=\left({\text{WeaponBaseDamage}}\times {\text{WeaponCoefficient}}\times {\text{SlotEfficiency}}\times {\dfrac {100+{\text{Firepower}}\times (1+{\text{FormationBonus}}+{\text{SkillBonus}})}{100}}\times {\text{BurnCoefficient}}+{\text{BurnDamage}}\right)\\&\times (1+\mathrm {SkillBonus} )\end{aligned}}}. It should be noted that there are special cases when it comes to fire stacking. 1 100 On the plus side, they require much less of your attention. + ) Operation Siren is a new combat area that is independent from the main story and includes Azur Lane Wiki High-Efficiency Combat Logistics Plan, However keep in mind that by using the High Efficiency Combat Logistics Plan will double the oil cost, and deplete your shipgirls morale faster, HQ will also be giving out 60 High-Efficiency Combat Logistics Plans and 3 Quality Tuning Samples of each type as compensation. (n.b. + You can find out more about which cookies we are using or switch them off in settings. + 0
War Archives - Azur Lane Wiki ( It Makes You Crave Noodles!"? r {\displaystyle {\begin{aligned}{\text{FinalDamage}}&=\left[{\text{WeaponBaseDamage}}\times {\text{WeaponCoefficient}}\times {\text{SlotEfficiency}}\times \left(1+{\frac {\color {Red}{\text{Firepower}}}{100}}\times (1+{\text{FormationBonus}}+{\text{FPSkillBonus}})\right)+{\text{random}}(\{0,1,2\})\right]\\&\times {\text{ArmorModifier}}\times {\text{LevelAdvantageDamageBonus}}\times (1+{\text{AmmoBuff}}+{\text{DamageBonus}})\\&\times (1+{\text{AmmoTypeModifier}})\times (1+{\text{EnemyDebuff}})\times (1+{\text{HunterSkill}})\times (1+{\text{ManualBit}}\times (0.2+{\text{ManualModifier}}))\\&\times \left(1+{\text{CriticalBit}}\times (0.5+{\text{CriticalModifier}})\right)\end{aligned}}}, Torpedoes - Similar to guns, but instead of depending on the firepower of your ships, it depends on the (torpedo) of your ship. + + How do you get the combat data pack in Azur Lane? Firepower {\displaystyle {\begin{aligned}{\text{CriticalRate}}&=0.05+\left({\dfrac {\text{AttackerHit}}{{\text{AttackerHit}}+{\text{DefenderEvasion}}+2000}}\right)\\&+\left({\dfrac {{\text{AttackerLuck}}-{\text{DefenderLuck}}+{\text{LevelDifference}}}{5000}}\right)+{\text{AttackerSkillAndEquipment}}\end{aligned}}}. The formula for this is as follows: Introduced during a collaboration with World of Warships, Priority Ships are obtained exclusively through the Shipworks. random We are using cookies to give you the best experience on our website. + Repair ships have a Limit Break improvement called Team ammo +1 that increases the starting and maximum Ammo capacity to 6 for the fleet they reside in. ( , | .. 123 , | [] , | ! Azur Lane () is a Chinese mobile game developed by . These critical hits are RNG based. ? 1
This damage is then distributed among the enemy planes, though with some random factor. ( ( CriticalBit 1000 ManualBit Once the opponents fleet gets near enough to your Main Fleet, all of your carriers will enter the Detected state. N TotalEvasion . Mean results can be seen in this plot: Refer to Talk:Combat for the exact mechanics. 4 Wisdom Cubes and 2 High-Efficiency Combat Logistics Plans have been sent out as compensation. ) . 1 2508 , 96 : " - | | 5 15 | English with FRIENDS S5E15 \"Ross's New Apartment\""? CriticalRate 5000 The highest-damage scorer in a battle earns MVP, which grants 2 XP; and the flagship earns 1.5 XP. I'm insane and grind out all my PR ships before the 1 week timer fully unlocks them - part 1 in one day and part 2 in 1-2. ) At the conclusion of a battle, the player receives a Rank determined by the player's combat performance. , Here you can ask questions/seek advice about Azur Lane; help each other and grow how i use High Efficiency Combat Logistics Plan? Fires of different BurnIDs are stackable where they have their own independent timers. {\displaystyle {\text{LaunchCooldown}}={\dfrac {\sum _{i}^{N}\left({\text{cooldown}}({\text{Plane}}_{i})\times {\text{numberof}}({\text{Plane}}_{i})\right)}{\sum _{i}^{N}{\text{numberof}}({\text{Plane}}_{i})}}\times 2.2\times {\sqrt {\dfrac {200}{{\text{Reload}}\times (1+{\text{StatBonus}})+100}}}+0.1}.